Danish GGR up 16 year-on-year for January and February

Denmark generated DKK 1

Denmark generated DKK 1.05bn ($157m) inward gross gaming revenue (GGR) for the number one II months of 2022, up 16% from the same full point in 2021.

Unlike their prior-year counterparts, Jan and Feb 2022 saw gaming machines and land-based casinos issue to revenue generation, impulsive small year-on-year growth despite cold-shoulder declines in GGR from the country’s iGaming and betting sectors.

For the two-month period, betting accounted for DKK 412m, down feather 3.7% from January and February 2021, spell online casinos recorded a to a greater extent modest 0.2% revenue decline, going from DKK 476m to DKK 475m.

These declines were almost only attributable to February’s performance. For the same month in 2021, betting was responsible for(p) for DKK 221m, patch online casinos generated DKK 218m.

However, for February 2022, these figures had fallen past 17% and 2% respectively, to DKK 184m and DKK 214m.

This wane also came despite both segments transcription small increases for January. The world-class month of the twelvemonth saw betting bring on DKK 228m, upwardly to a greater extent than 10% from Jan 2021, patch online casinos recorded DKK 261m, an approximately DKK 3m rising year-on-year.

Nevertheless, these pocket-size decreases were offset past a major cost increase inwards gaming political machine GGR, which jumped nearly 400% from DKK 22m to DKK 109m between Jan and February, bringing the segment’s two-month add to DKK 131m.

Compared to the naught recorded for the prior-year period, this represented an over 40,000% rise. Likewise, land-based casinos, patch not generating any revenue for Jan 2022 due to Covid-19-related closures, reopened inward February, producing DKK 31m.

These latter II segments were both adversely unnatural past the Covid-19 pandemic, with Denmark’s gaming halls and brick-and-mortar casinos remaining shut for practically of lastly year.